Download N Gage Emulator for Free and Relive the Nokia Era
- daiseyschreader088
- Aug 13, 2023
- 6 min read
Shadowkey is a mobile Elder Scrolls title that was made and released exclusively for the now-defunct Nokia N-Gage mobile game console. For over a decade since its release, it has not been possible to play Shadowkey on any system other than the intended N-Gage game console, as no emulator has existed for it. As such, playing Shadowkey has been out of reach except for the most enthusiastic of Elder Scrolls fans, until now.
The EKA2L1 emulator used in this guide is experimental software, likewise with N-Gage emulation itself, the technology is, at the time of writing, very new. It is possible to fully complete Shadowkey using this emulator, but please do keep in mind that bugs and glitches may occur. The version of the emulator used in this guide is version ace44db, thus the following instructions reflect that. For further help on the EKA2L1 emulator, you can visit their Discord chat server, or read the FAQ on the project's Wiki page.
Download N Gage Emulator
Download File: https://8vofovirwa.blogspot.com/?file=2vC0Ge
When both files are located correctly, the Yes button will unlock. Click that, and the emulator will begin configuring & creating a virtual N-Gage device automatically. This will take from a few seconds up to a couple of minutes depending on how fast your PC is.
After a short while, if successful, you will be greeted with this screen, the emulator has now installed and set up the N-Gage device. You can now safely delete the N-Gage folder on your desktop, as the emulator will have imported everything in it already.
Open any random app on the list by single clicking on them. The EKA2L1 emulator currently doesn't support running N-Gage operating system apps, but this does not matter, by running an app you will have generated some additional files and folders required to install Shadowkey.
Verify that this has indeed generated new folders by going to /data/drives/ in the emulator folder on your desktop. If there are now c, d, and e folders in addition to the z folder you saw earlier in the N-Gage firmware ROM dump folder, then the emulator is now ready for you to install Shadowkey. If you haven't quit out of the app you opened before, you can do this by going to Debugger > Stop.
N-Gage (later re-released as N-Gage QD) was a mobile phone and a handheld game console developed and designed by Nokia Corporation. It runs the original Series 60 platform on Symbian OS S60v1 (Symbian OS v6.1) with Java MIDP applications and unofficially the games were adapted to several other models, such as the Nokia 6600 or the Nokia 6630. Games in MMC Card format were sold for the platform, and towards the end, games were available for download to your own MMC.
The N-Gage also fully supported online play with some games, N-Gage arena allowed players to play against other people wherever they were, even with no wi-fi connectivity at all. However N-Gage Arena had problems, such as having to register with your network provider, which was a problem as some networks did not allow N gage Arena despite working on the N-Gage console. Arena also suffered from lag problems and slow down and was sadly never used by many players, meaning that the people who did play on N-Gage Arena could rarely find another player to play with, however Nokia still even today supports N-Gage Arena in some countries (such as UK) and still works just as well as it originally did.
N-Gage 2.0 games run on Symbian Series 60 OS 9. The original N-Gage games run on Symbian Series 60 OS 6. Aside from the fact that the original N-gage and QD models aren't powerful enough (CPU, RAM, Storage etc.), later symbian apps are not backwards compatible with earlier versions. If you try installing even an OS 7 app to an N-Gage or QD model, you'll get an error, or at best it may install the app but not run. They simply require services, processes. features, etc. which do not exist on OS6 phones (nor on OS 7 or OS 8 models) - not to speak of the fact that there will likely be coding differences.
So instead, I created shortcuts for each game that just pointed to the emulator but are named after the game (this is time consuming - I hope someone figures out a better way). I installed them as "other" not ROMs - with no emulator.
This part was tricky to figure out - for - you have to load the emulator - go to launch app - and find the actual title used to launch the game. Sometimes they don't match the title of the game. For instance, Crash Nitro Kart - was actually - --app CNK --fullscreen - - I think with other ROM sets this might be easier - since these were cracked the names may have been changed. For instance, I couldn't get Rayman 3 to launch through command line - but when I got another copy from THE EYE - it worked fine.
What!! I Just got together a full ROM set for this a few days ago waiting for the day an emulator comes out! posting this before reading I am that excited! lol having owned one myself when I was about 16 years old this is one of the last emus I was for. Is it activly being worked on and going to get better? wow
This part was tricky to figure out - for - you have to load the emulator - go to launch app - and find the actual title used to launch the game. Sometimes they don't match the title of the game. For instance, Crash Nitro Kart - was actually - --app CNK --fullscreen - - I think with other ROM sets this might be easier - since these were cracked the names may have been changed. For instance, I couldn't get Rayman 3 to launch through command line - but when I got another copy from THE EYE - it worked fine.
What i have done is install on games on the emulator e drive. created text files with the gameid name (Install as rom). used default command line --fullscreen --app quotes and file name only checked off
So having gone through the process of setting the N-Gage emulator up thanks to the advice in the Original Post, I thought I'd also try to give something back to help save people a lot of time (Windows Only).
Okay so this worked for me kind of, but still had issues with some games that I knew worked in the emulator outside of launchbox, but not when launched from launchbox. (Requiem from Hell for instance would launch when directly launched from the eka2l1 emulator but not from the files darkshade had provided in launchbox) Here's what I did to fix that issue and hopefully this helps someone in the future if they run into the same issues that I was having and thanks to Darkshade and Mr.Laor for all the info they and their posts on the subject provided. (Most of this post is basically a carbon copy just with tweaks to file names and condensed into one post)
1. Follow the guide to set up the emulator from the OP Video here. note: Of the Symbian OS' that he linked to in the description of the video the one that has best compatibility is RH-4 as the blzinstapp will actually work. I'm not sure if I can link it so Google is your best friend.
2. Once you have your emulator set up you need to have it set up in launchbox (under tools, manage emulators, add) and after you have put in the path the the executable and named your emulator, make sure to tick the box for "Use file only without file extension or folder path" and add in the default command line parameters this.
The blank files will all have odd names like 0x101F402 and the reason for this is those are the App IDs for each game in the emulator and will correspond to the shortcuts that we will need to make in step four.
4. I altered Darkshade's .bat file to produce the shortcuts the same way it did before but with the correct App IDs. So to produce the shortcuts we will need download this .bat file and place in the root directory of your emulator with the eka2l1.exe program.
You will need to create a shortcut to the emulator by right clicking eka2l1.exe and selecting create shortcut here. It will create a file called "eka2l1.exe - Shortcut" which is what we want. Run the "Ngage App ID Shortcut.bat" after you have created the shortcut to eka2l1.exe.
and place it in the folder where you stored your command line folder from step 3. Now its time to import your games into launchbox. Import all the files from the command line folder you downloaded in step 3 as "Roms" and scrape for the platform "Nokia N-Gage". You will most likely not get any art work as the games will all be labeled the odd file names like 0x101f409 so don't panic. 2ff7e9595c
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